Workshop Agenda

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Contents

Globaloria Academy Summer Workshop - July 15-17, 8:00-5:00

Location: Bridgeport Middle School, Bridgeport, WV

Day 1

(8:00am to 5:00pm)

Morning Sessions in Computer Lab - Room 806

8:00-8:30am: Registration and Pre-Program Surveys (Globaloria and WVU)

SURVEY 1: Technology Usage
BEFORE the workshop starts, please complete the appropriate survey at the following link:    
* NEW EDUCATORS: http://www.surveymonkey.com/s.aspx?sm=xsDBTibOd_2fdvtlSQ1oBy9g_3d_3d
* RETURNING EDUCATORS: http://www.surveymonkey.com/s.aspx?sm=8gFOTIG5tM7DXs8Jll988A_3d_3d
SURVEY #2: Beliefs about Online Teaching and Learning

8:30-9:15am: Introductions (Lee)

  • Program and World Wide Workshop Introduction
  • Presentation on Year 1 to Year 2 Transition

9:15-10:00am: MyGLife Network Orientation (Shannon)

  • Surfing and explaining each component of the virtual learning network:
    • MyGLife WebSite Starter Kit - Why and How you use it
    • Community Wiki for your individual school - Why and How you use it.
    • Educators wiki for all Wv Educators - Why and How you use it.
    • Blogs - Why and How you use them.

10:00-10:15am: Break

10:15-10:45am: Evaluations (Lee)

  • Final Game and Game Presentation Evaluation
  • Research coding schemes (Why the wiki is so important!)

10:45-12:00am: Communicating on the Social Network (Itay)

  • Check out 'Wikis in Plain English' video
  • Jazz up your profile (adding photos, video, progress, more)
  • Leave comments on other people's profiles
  • Add a comment to the Watercooler thread in Educators Forum

12:00-1:00pm: Lunch

Afternoon Sessions in Distance Learning Theater - Room 104

1:00-2:00 pm: Game Design and Development Curriculum Overview (Itay)

  • Present Curriculum
  • Present Game Design Unit
  • Brief introduction to Playing to Learn topic (Shannon)

2:00-2:15pm Break

2:15-3:15pm: Developing Social Issue Games (Barry Joseph)

  • Brief History of Games for Social Change movement
  • Group Activity: Play and critique social issue games -- looking at value integration, and gameplay

3:30 - 4:30pm: Choosing a Social Issue for Your Game (Barry Joseph)

  • Game for finding local and global issues which everyone in the group feels is important
  • Teams activity - brainstorming a game idea that links a local and global social issue

4:30-5:00pm: Imagining Your Game (Shannon)

  • Announce teams
  • Brainstorm as a team to come up with a game idea to work on for the next two days.

Evening Assignment: Draft Team Game idea

  • Use the techniques from today's sessions to decide on a social issue that you wish to address in your game.
  • Write up the idea and post it on your own Wiki Projects page.

Day 2

(8:00 - 5:00)

All Sessions except Press Conference in Computer Lab - Room 806

8:00-9:45am: Imagining Your Game in Flash (Steward, Itay)

  • Starting a Team Game page with title, and a gallery of team member photos and profile links. (You will upload all your team assignments to this page after each session.)
  • Getting your Team's Game Idea into Flash
  • Posting your Game idea .swf on the Team page

10:00-11:00am: Press Conference (Idit)

  • Opening Remarks from Idit Caperton
  • Pat Kusimo talks about why this kind of professional development and classroom instruction are important.
  • Demos of Year 1 Student Work by Year 1 Educators and Students (Denise, Bill, Heidi, Steward); Conference participants can walk around the room to see projects and to talk to teachers individually (25 minutes).

11:00-12:00pm: Paper Prototypes (Daniel)

  • Presentation by Daniel on how paper prototypes work
  • Planning and sketching out your game idea on paper

12:00-1:00pm: Lunch

1:00-1:45pm: Planning Your Game (Shannon)

  • Introduce Planning topic and template
  • Have one team member begin filling in plan as team continues working on paper prototypes

1:45-2:30pm: Drawing in Flash (Brian)

  • Presentation: Intro to Flash drawing tools
  • Work on drawing a scene from your game; Brian and team will circulate and assist with questions

2:30-2:45pm: Break

2:45-4:00pm: Drawing in Flash (Brian)

  • Presentation: Layers, Keyframes
  • Open time to work on drawing game scenes; Brian and team will circulate and assist

4:00-4:15pm: Profile page tools (Shannon)

  • Review of Progress Report chart, how to use it, why it is important for your stipend report
  • Explanation of Teaching Philosophy box, why it is important
  • Take a few minutes to fill in your progress chart for this week and to describe your Teaching Philosophy

4:15-4:30pm: WVU Research Project (Pam Whitehouse, WVU)

4:30-5:00pm: Blogs (Lee)

  • Review and subscribe to Lee's Globaloria WV blog
  • Set up your own blogs
  • Write a blog entry about your experience so far at the Globaloria Academy
  • Add a link to your blog on your wiki profile

Evening Assignment: Drawing Game Screens in Flash

  • Continue work on your profile and first blog entry
  • Teams should continue to work on their paper prototype, design plan and drawing game scenes in Flash.

Day 3

(8:00 - 4:00)

All Sessions except Game Presentations in Computer Lab - Room 806

8:00-11:00am: Adding Navigation (Brian)

  • Open time to create a second game scene using keyframes (you should have at least two scenes)
  • Presentation: Adding buttons to your scene
  • Open time to work on buttons for game scenes; Brian and team will circulate and assist

(optional break from 10:00-10:15)

  • Using buttons to navigate between your keyframes (Creating a Scripts layers, using Actions window, using some basic ActionScript)
  • Open time to work on making buttons connect game scenes; Brian and team will circulate and assist

11:00-12:00pm: Adding Animation (Brian, Steward)

  • Presentation (Steward): Frame-by-Frame animation
  • Open time to work on animations for game scenes; Brian and team will circulate and assist

12:00-1:00pm: Lunch

1:00-1:30pm: Adding Animation (Brian)

  • Presentation: Motion Tweening
  • Open time to work on animations for game scenes; Brian and team will circulate and assist

1:30-2:15pm: Adding Interaction (Brian)

  • Presentation: Movie Clips
  • Open time to work on animations for game scenes; Brian and team will circulate and assist

2:15-2:45pm: Uploading files to Wiki and preparing for Presentations (Itay)

2:45-3:00 pm: Break

3:00-4:00 Game Presentations

  • Each team will present their game idea in Flash to the group for feedback

4:00-4:15pm: Wrap-up

  • Review and reflections on this week's workshop
  • Description of August 19-20 Workshop in Charleston
  • Announcement of Team Game Challenge -- Presentations in August Workshop (PRIZE for Most Advancement since July!)
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