Resources
From Boulder-GameDevwiki
Contents |
[edit] Feel free to edit this page as much as you like. Add in your links and presentations!
How to Structure a Game Report - by Hagan
The Advantage A garage band that only plays 8-Bit Nintendo theme songs. There's a few free mp3's on their site.
The [Mega Man 2 level] at the end of this song really got me smilin :)
And here's more nes inspired songs in case you didn't find them - Cami
Cultivation - an Indie Game by Jason Rohrer - Cami
[edit] Presentations
Blocks to Games - by Cami
[edit] Tutorials
2D Collision Detection - by Cami
Pygame Tutorial Code - by Namaste
OpenGL Lighting - by Paul
GLSL Demo from CSCI 4229 (code for Windows and Linux, binaries for Windows)
[edit] Websites
[edit] Game Developers Recordings
[edit] Board Games
Pygame Related Websites:
Python, remember to get version 2.4.4
Eclipse, a great IDE for lots of languages
Pydev, a Python plug-in for Eclipse
[edit] Books
This is a list of Books GameDev plans to acquire. If a good gamedev related book isn't on this list, please add it.
- OpenGL Redbook
- Design Patterns
- Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach by Frank Luna
- Game Programming Gems...
- Game Physics (not the O'Reilly one)
- C# and C++ O'Reilly Pocket Books
- GPU Gems
These books are for previewing purposes only. If you like one, please buy it off of amazon or at the store. Cause these authors grow with your support.
Charles River Media - Secrets of the Game Business (2004).chm
Salen and Zimmerman - Defining Play.pdf
McGraw Hill - Ultimate Game Design - Building Game Worlds.pdf
New Riders - Creating Emotion in Games (2003).chm
